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ark

⭐ 222 stars English by mlange-42

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Test status codecov Go Report Card User Guide Go Reference GitHub DOI:10.5281/zenodo.14994239 MIT license Apache 2.0 license Mentioned in Awesome Go

Ark is an archetype-based Entity Component System (ECS) for Go.

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Features   •   Installation   •   Usage   •   Tools

Features

Installation

To use Ark in a Go project, run:

go get github.com/mlange-42/ark

Usage

Below is the classical Position/Velocity example that every ECS shows in the docs.

See the User Guide, API docs and examples for details.

package main

import ( "math/rand/v2" "github.com/mlange-42/ark/ecs" )

// Position component type Position struct { X, Y float64 }

// Velocity component type Velocity struct { DX, DY float64 }

func main() { // Create a new World world := ecs.NewWorld()

// Create a component mapper // Save mappers permanently and re-use them for best performance mapper := ecs.NewMap2Position, Velocity

// Create entities with components for range 1000 { _ = mapper.NewEntity( &Position{X: rand.Float64() 100, Y: rand.Float64() 100}, &Velocity{DX: rand.NormFloat64(), DY: rand.NormFloat64()}, ) }

// Create a filter // Save filters permanently and re-use them for best performance filter := ecs.NewFilter2Position, Velocity

// Time loop for range 5000 { // Get a fresh query and iterate it query := filter.Query() for query.Next() { // Component access through the Query pos, vel := query.Get() // Update component fields pos.X += vel.DX pos.Y += vel.DY } } }

Tools

Cite as

Lange, M. & contributors (2025): Ark – An archetype-based Entity Component System for Go. DOI: 10.5281/zenodo.14994239, GitHub repository: https://github.com/mlange-42/ark

License

Ark and all its sources and documentation are distributed under the MIT license and the Apache 2.0 license, as your options.

--- Tranlated By Open Ai Tx | Last indexed: 2026-03-03 ---